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$12.70Phara the Primordial Goddess (Secret Rare) [CORI-EN022] Secret RareDefense: 2800 You can reveal this card and 1 Spell/Trap in your hand; until the end of the next turn, neither player can activate cards or effects in response to the activation of cards, or effects of cards, with the revealed Spell/Trap's name. If this card is sent from the hand or field to the GY b...Visit Store 0 0
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$3Pendant of Apsis Restraint (25) [Radiant Origins]Memory Cost: 0 Ultimate cards cost (3) more to activate.Visit Store 0 0
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$3.20Radiant Origin of Cleric (119) [Radiant Origins]Reserve Cost: 3 OmnishroudWhenever you recover, put a training counter on Radiant Origin of Cleric.Class Bonus (4), Sacrifice Radiant Origin of Cleric: Level up your champion. Activate this ability only if there are eight or more training counters on Radiant Origin of Cleric.Visit Store 0 0
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$1.90Entrenched Fortress (376) [Radiant Origins]Durability: 6 Taunt (While awake, this domain must be targeted before other objects you control during your opponent's attack declarations if able.)On Enter: Deal 3 damage to target unit.Visit Store 0 0
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$1.90Redirect Orbit (316) [Radiant Origins]Speed: Slow Shuffle any amount of cards from your hand and/or memory into your deck. Then draw that many cards into your memory.Visit Store 0 0
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$0.40Scientific Discoveries (137) [Radiant Origins]Speed: Slow Glimpse 3. Then you may remove two enlighten counters from your champion. If you do, draw a card into your memory.Visit Store 0 0
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$1.20Shaded Doppelganger (405) [Radiant Origins]Life: 3 StealthShaded Doppelganger gets X Power, where X is the highest base Power stat among other allies you control.Visit Store 0 0
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$31Fractal of Waves (225) [Radiant Origins]Reserve Cost: 3 Whenever your champion levels up into a champion with base level 3, you may sacrifice Fractal of Waves. If you do, draw two cards into your memory.Reservable (While paying for a reserve cost, you may rest this object to pay for 1 of that cost.)Visit Store 0 0
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$1.30Frozen Divinity (228) [Radiant Origins]Reserve Cost: 2 If a champion with base level 2 you don't control would level up into a champion card, return that card to its owner's material deck instead.At the beginning of your end phase, if your champion didn't level up this turn, sacrifice Frozen Divinity.Whenever your champion levels up into...Visit Store 0 0
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$1.40Soothing Potion (244) [Radiant Origins]Reserve Cost: 6 Brew — Two Herbs with the same name (You may sacrifice the listed objects rather than pay this card's reserve cost.)Sacrifice Soothing Potion: Draw a card and recover 3. If Soothing Potion was brewed, draw an additional card.Visit Store 0 0
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$2.20Heirloom of Spectra (22) [Radiant Origins]Memory Cost: 0 Banish Heirloom of Spectra: Choose one—• Until end of turn, cards in each opponent's memory are norm element and lose all abilities.• Choose a Curse card in a champion's lineage and banish it.(3), Banish Heirloom of Spectra: Draw a card into your memory.Visit Store 0 0
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$7.20Stifling Gyre (288) [Radiant Origins]Reserve Cost: 3 As Stifling Gyre enters the field, choose an ally card name.On Enter: Draw a card into your memory.Whenever an on enter ability of an ally with the chosen name triggers, negate that trigger unless its controller pays (4).Visit Store 0 0
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$1.70Luminous Surge (355) [Radiant Origins]Speed: Slow Target unit's next attack this turn gets 3 Power. Recover 3.Class Bonus Element Bonus Whenever you reveal this card from your memory, target unit's next attack this turn gets 1 Power.Visit Store 0 0
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$0.90Slime Party (146) [Radiant Origins]Speed: Slow Silvie Bonus This card costs 1 less to activate for each different element Slime ally you control. (Apply this effect only if your champion is Silvie.)Put a buff counter on each Slime ally you control.Visit Store 0 0
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$36.80Raziel, Archangel of Libra (126) [Radiant Origins]Life: 2 Arcane & Astra Imbue 3 (You may reserve all cards revealed as you activate this card. If at least three of them are arcane and/or astra element, this card becomes imbued.)On Enter: If Raziel is imbued, banish two cards at random from your memory. If you do, glimpse 3 and then put the top two...Visit Store 0 0
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$32.60Ovation Guide (48) [Radiant Origins: Pantheon]Life: 3 On Enter: Target opponent may materialize a champion card from their material deck. If they do, you draw a card and gain the Crowd's Favor status.Visit Store 0 0
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$25Warhammer DiceThis is a set of 20 six-sided dice with rounded edges for use in games of Warhammer 40,000, Warhammer Age of Sigmar, Warhammer: The Horus Heresy, Warhammer: The Old World, and other systems. They are cast in ivory-coloured acrylic plastic with black ink markings, and measure 12mm along each edge. Th...Visit Store 0 0
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$24.99Flip 7 With a VengeanceThe hard-boiled sequel to the award-winning, instant classic, Flip 7. Flip over cards one by one without flipping the same number twice.3 Players 20 Mins Ages 8Flip over cards one by one without flipping the same number twice. Sound easy? Think again! This isn't just any deck of cards… In Flip 7:...Visit Store 0 0
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$24.99Grab & Game - That Escalated Quickly (By Exploding Kittens)Your favourite absurd answer game..now pocket sized!3-5 Players - 15 Min Play Time - Ages 10:Read out a question.Everyone gets a number from 1-5.Work together to arrange the answers from lowest to highest.If you get it right, everyone winsVisit Store 0 0
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$59.99Take TimePlayers work together to pass mulitple test and beat the clock.2-4 Players 30 Mins Ages 10Features: Communication Limits, Cooperative Game, Multiple Maps, Scenario / Mission / Campaign GameTheme: Card Game, Puzzle:It is a cooperative game where players either win or lose together.To succeed, you mus...Visit Store 0 0
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$29.99The Chameleon - Travel PackDecipher the 1-word clues and bluff your way through as the chameleon.3-8 Players 15 Mins Ages 12Features: Hidden Roles, Targeted Clues, Team-Based Game, VotingTheme: Bluffing, Card Game, Deduction, Humor, Party Game, Word Game:Everyone knows the secret word, except for the Chameleon. Each player sa...Visit Store 0 0
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$39.99Azul - Summer Pavilion MiniYou're an artisan working on creating striking patterns within a king's palace.2-4 Players - 30-45 Min - Ages 8Features: Travel size, Abstract Strategy Puzzle, End Game Bonuses, Open Drafting, Pattern Building, Tile Placement:Azul Summer Pavilion Mini is ready to take on the road, go to the park, st...Visit Store 0 0
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$59.995 Minute MysteryA real-time, co-op, mystery game.1-6 Players 5-30 Mins Ages 8Features: Cooperative Game, Deduction, Real-TimeTheme: Murder/Mystery, Party Game- Successful KS campaign with 10k backers- From the author of 5 minutes Dungeon- Very accessible- Quick to play 5 minutes (depends of the case file)- Replayab...Visit Store 0 0
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$24.99Grab & Game -Mantis (by Exploding Kittens)Travel friendly version!Quicker play, fewer parts, smaller cards, and portable packaging that’s ready to Grab & Game● Perfect for peggable game space, sidekicks, or CDUs● Same addictive gameplay with smaller cards● Quick-fire rounds● Same addictive funMake a rainbow. Break a rainbow.First...Visit Store 0 0
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