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  • $258 +
    Triple Tactics Talent [ROTD-EN062] Starlight Rare
    Rarity: Starlight Rare If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; • Draw 2 cards. • Take control of 1 monster your opponent controls until the End Phase. • Look at your opponent's hand, and choose 1 card from it to shuffle int...
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  • $21 +
    Elemental HERO Burstinatrix [LART-EN041] Ultra Rare
    Defense: 800 A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy.
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  • $7 +
    Treeborn Frog [LART-EN073] Ultra Rare
    Defense: 100 Once per turn, during your Standby Phase, if this card is in your GY and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spells/Traps to activate and to resolve this effect.
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  • $8 +
    Exodia Necross [LART-EN072] Ultra Rare
    Defense: 0 Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia". Cannot be destroyed by battle or Spell/Trap effects. Once per turn, during your Standby Phase: This card gains 500 ATK. Destroy this card unless all 5 of these cards are in your GY. "Exodia the Forbidden...
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  • $12 +
    Monster Reborn [LART-EN074] Ultra Rare
    Rarity: Ultra Rare Target 1 monster in either player's Graveyard; Special Summon it.
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  • $1 +
    Kashtira Shangri-Ira [DABL-EN045] Super Rare
    Defense: 3000 2 Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage S...
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  • $1 +
    Cyberse Gadget [GEIM-EN037] Rare
    Defense: 300 When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You ca...
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  • $2 +
    Salamangreat Sunlight Wolf [BLAR-EN089] Ultra Rare
    Attack: 1800 2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the...
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  • $2 +
    Dragon Buster Destruction Sword [BLAR-EN079] Ultra Rare
    Defense: 300 You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special...
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  • $14 +
    Madolche Anjelly [BLAR-EN073] Secret Rare
    Defense: 1000 You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and...
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  • $2 +
    Cosmic Blazar Dragon [LED6-EN029] Common
    Defense: 4000 1 Tuner Synchro Monster 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can banish this card until the End Phase to activate 1 of these Quick Effects; • When your opponent activates a card or effect: Negate the activati...
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  • $4.50 +
    Dragonmaid Downtime [MYFI-EN026] Super Rare
    Rarity: Super Rare You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects; • Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime". • Return it to the hand, and if you do, return 1 Spell/Trap your oppo...
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  • $4 +
    House Dragonmaid [MYFI-EN022] Secret Rare
    Defense: 2000 1 "Dragonmaid" monster 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dra...
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  • $3.50 +
    Dragonmaid Tinkhec [MYFI-EN019] Super Rare
    Defense: 1700 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. • (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end o...
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  • $3.50 +
    Dragonmaid Ernus [MYFI-EN015] Super Rare
    Defense: 1600 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn. • (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand. • At the e...
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  • $11.50 +
    Dragonmaid Nudyarl [MYFI-EN017] Secret Rare
    Defense: 1600 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn. • You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. • At the end of the Battle Phase:...
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  • $2 +
    Abominable Chamber of the Unchained [CHIM-EN070] Common
    Rarity: Common Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
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  • $1.50 +
    Escape of the Unchained [CHIM-EN069] Common
    Rarity: Common Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.
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  • $3 +
    Gladiator Rejection [CHIM-EN058] Ultra Rare
    Rarity: Ultra Rare Your opponent cannot target "Gladiator Beast" monsters you control with card effects, except during the Battle Phase. If a "Gladiator Beast" monster(s) is Special Summoned from your Main Deck (except during the Damage Step): You can Special Summon 1 "Gladiator Beast" monster from...
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  • $2 +
    Wailing of the Unchained Souls [CHIM-EN055] Ultra Rare
    Rarity: Ultra Rare If you Link Summon an "Unchained" Link Monster: You can target 1 card on the field; destroy it. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Wailing of the Unchained Souls" once per turn...
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  • $5 +
    Test Panther [CHIM-EN046] Ultra Rare
    Attack: 800 2 monsters including a "Gladiator Beast" monster If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1...
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  • $5 +
    Galaxy-Eyes Solflare Dragon [MP19-EN188] Prismatic Secret Rare
    Attack: 2000 2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 "Photon" card and 1 "Galaxy" card, OR discard 1...
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  • $4 +
    Orcust Crescendo [DANE-EN074] Super Rare
    Rarity: Super Rare When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You...
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  • $3 +
    Hi-Speedroid Rubber Band Shooter [BLHR-EN050] Secret Rare
    Attack: 1000 2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra De...
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